it is really buggy. Here is what happens:
weapons dont get picked up, med kits dont heal me randomly and its not cause im full health. also some soldiers are unshootable. some stand on one stop when this happens and when i respawn i have floated there not being able to move until i died. It's not my keyboard. great and addicting game never the less.
What's with all the useless reviews below me? Lol. Someone raged at this game and took it out on comments?
Very nicely done drawing
Very unique and fitting music.
Short and sweet game. Makes you want to replay it.
Fair medals. THOUGH FOR SOME REASON THEY GLITCH AND WONT POP UP cause I have done some of them and they don't appear. Actually when I use this computer none pop up or anything. Maybe it's a bug. I have read from other reviews that the same thing happened to them.
Over all this is a very beautifuly done game and has little flaws. One being the buggy medal system and the other being that there should be more powerup choices and more uses for your money. What I mean by this is that after you are done the game, unless if you are getting the rest of the medals, the game is done. Maybe add an unlockable feature that you can get from playing after the game is done. New models, difficulties, minigames, who knows. But nevertheless, this game is next to perfect as it is.
Amazing job everyone.
Meh but addicting.
Here why it's a meh. Visually...it's boring. Even if you aren't artistic you can make each level a dif color background. Second is again for the visuals, but this time it's the character. You could have easily made him more enjoyable to look at. Even a box stick man with shapes instead of lines could have been better. Over all the visuals look like they were waved off and not even cared for.
Second Point is the controls. It's a bit stiff. He runs and jumps kind of awkardly. The wall and programing for the walls comming down on you are great. They aren't too unfair and are hard enough to make you addicted.
But besides the very weak visuals and the awkard controls (not that awkard but need improving), there is the music. I know I can simple mute it and listen to my own music. But the music you put in games are put so that they are enjoyable to listen to. This...is a loop. A very annoying rock loop.
Over all it's addicting but lacks enough effort. Good job nevertheless.
i hate to give it a low rating but this game would have had potential if it wasnt so freaking hard.
this is not the type of hard that will want you to play again an again. so i simply lost interest after dying on the third round. THIRD.
BEST ONE SO FAR.
I had issues with the difficulties with the first and second due to the lack of saving and the very linear battles.
In this one you allowed us to walk around get some items from quests, and really get a chance to explore the environment. This made the game more believable and enjoayble isntead of having plane backgrounds like in the previous games.
Overall this has great artwork, enemy/character/npc/environment/map designs. The music is fitting and enjable. The story...who needs a story anyways. The humour is dead on, along with the other video game references. I love the powerup system and the new collectable clothing and weapons. So what I'm trying to say is, you hit the bulleye deadon. If you happen to ever make another one, I would suggest leaving all the elements you added in to the series in this one.
BUT, ofcourse no game can be perfect and there are multiple things that bother me, quite alot, and in my opinion needs some rethinking. And that is why it's not a perfect 10. Also honestly getting a ten doesn't really improve your skills does it. I also wanna apologise if this is too long but I want to give an honest opinion on this game so that you can create an even better one next time.
Anyways, on with the problems.
1. Nice and simple, we should be able to get a map. something we can hold and that fills itself in when we enter a room. And it can even tell you where you have spotted a chest. This would make opening those chest, finding the right quest ppl, and navigating alot better.
2. Hit system: Man this is annoying. One thing i really don't understand is how I can fire small fireballs and it will hit my target more often than if I cast a huge wall of fire spell. I literally casted that fire sword thing 2 times and both times missed? how? It would make more sense if the target was small, that would add to the "miss" chance. But I was aiming at the huge trojan horse building thing with the cat on top. Also I survived 4 turns with one character with 3/4 life against 4 enemies. Then I revive one of my team member with half health and then those 4 enemies kill us right away? how can they hit more at certain times. I dunno something needs to be done here.
3. Difficulty: I don't know if it's just me but normal seems hard and hard seems insane. And...you get the point. I clicked normal to get a normal difficulty that allows me to get through the game at a normal pace. I dont want to spend 1 hour on one group of enemies.
4. THE DEATH SCREEN: it just takes too long to load the option to return to the main menu. The ads to the walkthrough are clickable right away and the menu option isn't. I just find that frusterating. Imagine spending 15-20mins on a group of enemies and a boss. Every second counts when i want to get back into the game. I (we) don't need a dramatic fadeout that last 10 seconds. So maybe the game should be programed to slowly fade out the frist time you die. But then it should only last 5 seconds. YOU ARE DEAD. fade out. try again?
So I think I wrote everything I wanted to say. Once again I apologise if this is too long. But reviews are for letting you know how well you did and how it could have been better. Thanks for reading this, Matt and anyone else. Please don't vote this down just because of the length. -.-
Thank you, now let me continue playing ;D
Great addicting game. But sometimes there can be TOO many pixle explosions and enemies, and it just makes the game a bit confusing. Also the difficulty goes up from easy to very hard in a matter of seconds. that's a bit unexpected and unfair.
But over all it's a great game.
Let me tell you...
It is good and fun but I just wish there was something else. feels like something is missing...but i cant tell you what cause im not sure. but anyways thats not the only reason that i gave it a 9.
it gets a bit repetative after a while and the pause menu...is fucking annoying. Why? because at the top in red there is a restart button. and due to other games having the continue button at the top, my finger always clicks the top one automatically. so i therefore keep restarting. so it would be good if you put the restart button at the bottom...like everyother game.
in games the first option is always continue, last option is quit. and second to last is restart. the options menu is in between. but anyways it would be nice if you did it liek that next time so that my hand doesnt automatically click the first one. know what i mean.
otherwise great game and keep up your great work.
Sperm Rider. This is freaking epic. i love this game. I love the simple pencil crayon style. And I like the humour in the cutscreens. The whole game is fun and the minigames are really fun too.
could have been better
over all its boring and too frusterating because health goes down to quickly. Sometimes I find myself caught in a cluster of bombs dropped by the blimp guys, then im surrounded by water and cannot go anywhere. Also at level 2 when i reached the far right and went up to the wooden platform, something blew it all up and I couldnt advance.
dude...last level for convict sucks
I have never played such a bullshit level before. The last level for convict is just retarted. I mean seriously...wtf...I won by chance. I spend like an hour trying to beat it.
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